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SingleProducerAsyncInput overview

Added in v2.0.0


Table of contents


constructors

make

Signature

export declare const make: <Err, Elem, Done>() => Effect.Effect<SingleProducerAsyncInput<Err, Elem, Done>>

Added in v2.0.0

models

AsyncInputConsumer (interface)

Consumer-side view of SingleProducerAsyncInput for variance purposes.

Signature

export interface AsyncInputConsumer<out Err, out Elem, out Done> {
  takeWith<A>(
    onError: (cause: Cause.Cause<Err>) => A,
    onElement: (element: Elem) => A,
    onDone: (value: Done) => A
  ): Effect.Effect<A>
}

Added in v2.0.0

AsyncInputProducer (interface)

Producer-side view of SingleProducerAsyncInput for variance purposes.

Signature

export interface AsyncInputProducer<in Err, in Elem, in Done> {
  awaitRead(): Effect.Effect<unknown>
  done(value: Done): Effect.Effect<unknown>
  emit(element: Elem): Effect.Effect<unknown>
  error(cause: Cause.Cause<Err>): Effect.Effect<unknown>
}

Added in v2.0.0

SingleProducerAsyncInput (interface)

An MVar-like abstraction for sending data to channels asynchronously which is designed for one producer and multiple consumers.

Features the following semantics:

  • Buffer of size 1.
  • When emitting, the producer waits for a consumer to pick up the value to prevent “reading ahead” too much.
  • Once an emitted element is read by a consumer, it is cleared from the buffer, so that at most one consumer sees every emitted element.
  • When sending a done or error signal, the producer does not wait for a consumer to pick up the signal. The signal stays in the buffer after being read by a consumer, so it can be propagated to multiple consumers.
  • Trying to publish another emit/error/done after an error/done have already been published results in an interruption.

Signature

export interface SingleProducerAsyncInput<in out Err, in out Elem, in out Done>
  extends AsyncInputProducer<Err, Elem, Done>,
    AsyncInputConsumer<Err, Elem, Done> {
  readonly close: Effect.Effect<unknown>
  readonly take: Effect.Effect<Exit.Exit<Elem, Either.Either<Done, Err>>>
}

Added in v2.0.0